------------------------- Map ------------------------- Map name: Itarion Map game type: DOM, DDOM Version: 1.0 Date: 20 / 11 / 11 Players: 8 - 16 Requirements: UT3 + Patch 2.1 + Titan Pack ------------------------- Author ------------------------- Author name: Steve Loiselle (Stevelois) Country: Canada Lauguage: French Homepage: http://stevelois.wordpress.com ------------------------- Story / Histoire ------------------------- Itarion, a station in space that is held in place by its various electromagnetic fields. It places the player in a reduced gravity, only the more agile players will survive. Itarion, une station dans l'espace qui se maintient en place par ses différents champs électromagnétiques. Elle positionne le joueur dans un lieu a gravité réduite ou seul les joueurs les plus agiles pourront survivre. ------------------------- Map files ------------------------- DOM-UOF3-Itarion.ini DOM-UOF3-Itarion.txt DOM-UOF3-Itarion.ut3 DOM-UOF3-Itarion_LOC_int.upk ------------------------- Details ------------------------- Itarion is an extremely simple project using a cubic architecture for the entire design. A minimum of textures and effects are used because the focus of this map is its simplicity and playability. The features: - When the Belt spawn, nearby white stripes will switch yellow and return white when the armor is taken - When the Bezerk spawn, nearby white stripes will switch red and return white when the powerup is taken - When the KEG spawn, nearby white stripes will switch green and return white when the powerup is taken - When the Redeemer spawn, nearby white stripes will switch blue and return white when the weapon is taken - When the UDamage spawn, nearby white stripes will switch purple and return white when the powerup is taken - There are rows of 5 cubes in various spots which each cube represent one of the item in this order; KEG, UDamage, Belt, Redeemer, Bezerk. It will change to the item color when its available and then return white when the item as been taken - 100% custom materials, all made from scratch using Nobiax textures - Custom music, the track is ‘Anesthetic’ by Alexandr Bulgarov ------------------------- Special thx, credits ------------------------- - The UOF team to help me out in general, you're a kick ass team ! - Special THX to Achernar, Bl!tz and Odedge for your precious help along the way, much appreciated, your the best bro's :D - Alexandr Bulgarov for the music track (http://xcentricnoizz.com & http://alexbulgarov.com) - Nobiax for his awesome textures (http://nobiax.deviantart.com) - Epic for the editor & assets ------------------------- Final maps for UT3 (newer to older) ------------------------- DOM-Itarion DM-Itarion Greed-Amissa Night Edition DM-Amissa Night Edition DM-Amissa CTF-Citius CTF-Fatima DM-Aly Second Edition DM-Aly Night Edition FPS DM-Aly Night Edition Greed-Nano DM-Nano DM-Station 12 ------------------------- Legal stuff ------------------------- Unreal® Tournament 3 ©2007 Epic Games, Inc. Unreal is a registered trademark of Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks are the property of their respective owners. I have spent a lot of time developing my map, so please ask me permission before doing anything with my map or using any of my custom stuff from my map in your own works and WAIT for a yes/no. It is customary in the mapping community to give credit to the source of any custom resources that you use, so including me in the map's readme credits for any of my resources used is appreciated. My map is for personal use only; you may not create derivative works based on that map without permission; you must include all files in the original package whenever you distribute the file and you may not remove or modify any copyright information in any of the files.