DM-EdgeNight Unreal Tournament 3 Duel & (Team) Deathmatch Map For PC By Cr4zy ===================================================== General Info _____________________________________________________ Title: DM-EdgeNight Author: Scott "Cr4zy" Coxhead Email: me@cr4zyb4st4rd.co.uk Website: http://www.cr4zyb4st4rd.co.uk Version: Final 1.0 Release Date: Original Edge: 30/04/2011 Edge Night: 30/06/2014 ===================================================== The following Info is for the original DM-Edge ===================================================== Credits Testing, feedback etc _____________________________________________________ Epic Games for UT HOLP Team - #holp #unrealed #udk (Quakenet IRC) General BTA/DM players/friends #UT3.TDM #UT3.2on2 #UT3.Duel (Quakenet IRC) #mpukut3.warfare (Quakenet IRC) 3dmotive - Texturing, 3D modelling and UV mapping tutorials Zaibot, map pack idea, repeated testing, feedback and input Random54, tons of invaluable feeback, input and playing throughout Sjosz, help here and there. Along with making me think he can change my mind Mclogenog + Slainchild for telling me there are too many lights Sgt_SalsaMan, feedback/testing/lagging Azurescorch, feedback/testing/raging Nammo, sod all but he'll cry if I don't put his name in Hybridworld, feedback/testing/complaining Bi()ha2ard, feedback/testing and kismet bug finder Llonewolf, feedback/testing/cat lover Kixzor, just saying "I like it" to everything :p And to everyone else who may have played the map and given their opinion on it so that it can improve for everyone :) ===================================================== ***************************************************** Important Info: ***************************************************** ===================================================== Due to the large amount of custom textures and materials your first time loading this map may be fairly long while it builds shaders. Same applies to server loading. However this should only affect the first load on client atleast. As a result of the general white/light grey colours used throught the map UT3 may over-bloom/washout certain areas of the map and/or sky when set to "Intense" post processing, all other post process settings should be fine. ===================================================== Map Information _____________________________________________________ Story: There's no back story to a new arena, with no major tournament games ever being played here before, only a few matches while Liandri designed and modified it to perfection. So when you're done slaughtering your opponent, you can start writing its history. Player Count: 2-4 Originally designed for duel but ended up a little larger so includes an amp for 2v2 or more play. Compatibility: UT3 2.1 Patch Game: Unreal Tournament 3 Level Name: DM-EdgeNight Game Type: Duel & (Team) Deathmatch Botmatch: Yes Single Player: Yes Teamplay: Yes New Textures: Yes New Models: Yes New Particles: Yes New Music: Yes ===================================================== Installation _____________________________________________________ *Extract the files Into* C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps (If the folders do not exist, create them) Select the level in a multiplayer/instant action game and have fun. Or Type 'open DM-EdgeNight' into the console. ===================================================== Other Finished Maps: _____________________________________________________ UT3: WAR-Valley - Make Something Unreal Contest 1st place warfare map, Phase 1. - http://utforums.epicgames.com/showthread.php?t=608691 vCTF-Defection_SE - MSUC 3rd place vCTF map, Phase 2. - http://utforums.epicgames.com/showthread.php?t=625820 WAR-Downtown_Necris - Collaboration with Bi()ha2ard - MSUC Honorable Mention, Warfare, Phase 2 - http://utforums.epicgames.com/showthread.php?t=668177 DM-Restrict_v1 - http://utforums.epicgames.com/showthread.php?t=680329 WAR-Flux - http://utforums.epicgames.com/showthread.php?t=709558 - http://holp.beyondunreal.com/holp3.html DM-Faze - http://holp.beyondunreal.com/holp3.html DM-Z - http://holp.beyondunreal.com/holp3.html DM-Faze_CE / DM-Z_CE - http://Cr4zyb4st4rd.co.uk DM-Defiance_Night - http://Cr4zyB4st4rd.co.uk DM-ShangriLa_Stormy - http://Cr4zyb4st4rd.co.uk WAR-W00t - http://forums.epicgames.com/showthread.php?t=757238 DM-Saturation - Leveldesign.nl 20 Brush Contest, 1st place UT3 - http://forums.epicgames.com/showthread.php?t=754730 DM-Cipe - http://utforums.epicgames.com/showthread.php?t=761055 DM-Edge - http://comp.cr4zyb4st4rd.co.uk/ ===================================================== Copyright / Permissions _____________________________________________________ This level is copyright 2011-2014, by Scott Coxhead. Authors MAY NOT use this level as a base to build additional levels without explicit permission from the original author. ANY bug fixes, fixes, changes, and tweaks may only be implemented by the author. No other person or party is allowed to release a modified version of this map without the author's permission. You MAY NOT charge any money for this map or any of its embedded content. You MAY distribute this level through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine coverdisk etc.), provided you **INCLUDE** this file. UnrealŪ Tournament 3 (c) Epic Megagames, Inc. All Rights Reserved. Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. -----------------------------------------------------